While we were making the trip to Tressa’s castle, both the Zephyr ($1000) and Sea Ghost ($500) made successful runs. Both Captains had gotten good deals on general goods in Baltimus, and the Sea Ghost headed back to Lanos while the Zephyr made for Tulago.
As we were getting ready to depart Tressa, she told us about two ships in the area. The first we had actually seen while were making our way through the Teeth. She said it was the Flying Festoon and that we should check out the dolphin figurehead on the ship. The second was the Caranus, a Kraken cutter from the time of the last attack on the Hags. She said it had limped into her lagoon after the battle, but sank before it could be repaired. Iranthis was pretty interested in the cutter from the beginning, but he ears/tentacles really perked up when she said there were magical sails.
We had Featherstone take the Roadhouse to get the figurehead from the Festoon. The rest of us spent the time swimming around the lagoon looking for the Caranus. Fortunately, Iranthis was able to use his magic to allow us to swim underwater. The lagoon is decent sized though, so it still took a while.
Eventually, we found the ship and started examining the sails. I figured it would only take fifteen minutes or so to get free of the wreck. I drew my dagger and started to work with the Captain, when Roqi started acting all weird and jittery. Nigel evidently saw something at the edge our vision and got his sword ready.
It seems that Roqi senses served him well, as a whole mess of sharks swam up to us and began chomping. Nigel killed the first one that made it to our group, but its blood only seemed to excite the others. Still, its blood in the water was better than ours.
After that first shark was killed it became hard to tell what was going on. Between the sharks darting in and out and the blood, it was all I could keep them off me let alone see how the others were doing. I did notice that a couple of the sharks were quite a bit bigger than the others.
Fortunately, we took care of all the sharks without losing anyone. The Captain was bit up pretty good though. It seemed that one of the larger sharks went after him, and for some reason took a fancy to his private parts. I didn’t check it out myself, but he said everything was still there and intact. I do believe him though, just because Aneiala seemed disappointed she didn’t get to do some more of her fancy stitch work. She still had to do some patching up on him though.
From the various tellings, it seemed like Iranthis and Aneila put their magic to good use against the sharks. There was more than one that showed either scorch marks from Iranthis or were bloated full of water by Aneila. Nigel also took care of quite of few of them with his blade. The Captain was actually calling him “Shark Killer” at one point. I’ll admit that makes a lot more sense to me than the Spleen. But who am I to argue with an Earther.
After we dealt with the sharks it was back to getting the sails free. It was pretty quick work, and again Iranthis’ magic made things easier by floating them to the surface. He also did some checking of the cutter and found a couple of Kraken knick knacks that he kept. He mentioned something about the sails being made from an Ugak god, which was probably why the sharks were so aggressive.
Featherstone came back for us with Roadhouse and we got to setting everything up. I was pretty happy with the crew. Compared to almost fiasco of getting the canons off of El Diablo, this was pretty smooth. Everyone was where they needed to be and after a time the figurehead and sails were ready to go.
We headed out of the lagoon and went north toward the Grey Isles. After a couple of days from Tressa’s, a big storm came up. Roqi called out from the crow’s nest that he thought he saw a ship floundering along the coast on a reef. Through the spyglass, I could see it was the Swiftwind. I asked the rest of the crew, but no one had ever heard of it before. However, I could also see people rowing to the shore in a small boat.
I said we should head out to sea to wait out the storm and see if we could rescue them afterward. Iranthis wanted to just head on north, but the Captain agreed with me and gave the order to attempt the rescue.
After things calmed down, we headed back to the wreck. Iranthis swam over to check out the ship first. It was pretty much gone, having been battered against the reef all night in the storm. He said it looked like they had been transporting cloth, which was mostly destroyed.
Iranthis and Aneila then headed to shore, with Iranthis swimming and Aneila simply walking over the waves. They found the remnants of a fire, but no survivors. The big concern was that there were foot points of both men and Red Men, as well as obvious signs of struggle. Part of that was finding a busted up chest and a partially burned log book. The log indicated that the Swiftwind’s home port was Paltos.
The Capt and I were still committed finding survivors, so everyone headed into a row boat and we went to shore. We followed the initial path the crew had been, with myself and Makak scouting ahead.
We never did find the crew or the damn Red Men unfortunately. Instead, that first day we were attacked by a group of huge mosquitos. The Captain, Aneila, and Roqi got the worst of that, with all them feeling exhausted. It felt like we were just going in circles, so we set up camp for the night.
The next day got off to a rough start, as the Capt stepped in some quicksand. Between the mosquito bites and the effort to get him rescued, he was simply exhausted. We were pretty dejected at that point, with the general feeling that the crew of the Swiftwind was already dead by now. So, we decided to head back to the Roadhouse.
We had to camp for the night, and the bad luck just continued. Roqi and I were on watch, and he was still feeling the effects of the mosquitos. We were talking about that, when some giant centipedes came crawling into the camp. I fired the blunderbuss at one, which I also figured would wake everyone up. I was too late though, and Nigel, Iranthis, and the Capt were all bit by the things. Nigel and Iranthis recovered quickly and killed the ones on them, while Aneila killed the last one with a blast of water.
It seemed that the bite was the last straw for the Captain. While Aneiala has been able to keep him alive, he is clearly not the same as before the attack. We set up a litter and got him back to the row boat.
Once there, we found what appears to be the only survivor of the Swiftwind. He is a Masaquani called Mac. He was the ships carpenter and had gone out to check on the wreck when the crew was taken. He was shaken from the experience, but it looks like he’ll make a full recovery.
I’ll confess that actually rescuing someone made me feel better about the whole thing. Though I hope that rescue doesn’t come at the loss of Captain Thunder. We’ll see if Aneila can help him. Regardless, with the Capt out of it, I took on the role and got us going to the Grey Isles again.
After a couple of days out at sea, Roqi called down again from the crow’s nest. There was a skiff ahead, just drifting along. He gave the direction and we headed that way to check it out. When we got closer he said it looked like there was a visitor laying in it.
I told Nigel to cover the skiff with his rifle and ordered Roqi to jump down and check it out. He was out of the crow’s nest and into the skiff before I even finished. He found a couple of pistols on the man, which he took before waking him up.
He said he was James Low, and that he was from England. I immediately wondered if he had some weird nickname like Nigel, but then Featherstone doesn’t have one so I don’t know. He told a tale of being attacked by pirates and captured off of the Trinidad. He managed to piss the pirate captain off, so he was set adrift. Luckily, he actually managed to sneak some water with him. His luck still held true with us finding him shortly after that ran out.